Console node factories. More...
Classes | |
class | Command |
OverloadedCommandNode factory. More... | |
class | Directory |
DirectoryNode factory. More... | |
class | Link |
LinkNode factory. More... | |
class | SimpleCommand |
SimpleCommandNode factory. More... | |
class | Variable |
Variable node factory. More... | |
Console node factories.
The senf::console::factory namespace (customarily aliased to fty
in user code) contains factories used to create new node types:
The node is added by passing the factory instance to senf::console::DirectoryNode::add(). To further customize the node, you may call attributor members on the temporary factory class instance. Since the attributor members always return a self-reference to the factory class instance, attributor calls may be chained arbitrarily. \see \ref console_commands for details on the command nodes \n \ref node_tree for details on the structural nodes (directory, link) \note All factories are documented here as classes when in fact some are functions returning internal classes. \par "Implementation note:" It is not true, that all attributor members return a self reference. Some attributor members will return a new object of slightly different type. However, the behavior is as documented above.