ActiveQueueSocketSource(unsigned burst=1) | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | explicit |
ActiveQueueSocketSource(Handle const &handle, unsigned burst=1) | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | explicit |
destroy() | senf::ppi::module::Module | protected |
dropped() | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | |
flush() | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | |
Handle typedef | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | |
handle() const | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | |
handle(Handle const &handle) | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | |
maxBurst() const | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | |
maxBurst(unsigned burst) | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | |
Module() | senf::ppi::module::Module | protected |
noroute(connector::Connector &connector) | senf::ppi::module::Module | protected |
now() const | senf::ppi::module::Module | protected |
output | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | |
PacketType typedef | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | |
registerEvent(EventDescriptor &descriptor, Target target) | senf::ppi::module::Module | protected |
route(connector::InputConnector &input, connector::OutputConnector &output) | senf::ppi::module::Module | protected |
route(connector::InputConnector &input, EventDescriptor &output) | senf::ppi::module::Module | protected |
route(EventDescriptor &input, connector::OutputConnector &output) | senf::ppi::module::Module | protected |
setREDFilterCallback(REDFilterCallback const &cb) | senf::ppi::module::ActiveQueueSocketSource< Packet, Connector > | |
sysConsoleDir() const | senf::ppi::module::Module | protected |
time() const | senf::ppi::module::Module | protected |
v_init() | senf::ppi::module::Module | protectedvirtual |
~Module() | senf::ppi::module::Module | virtual |